Nov 25, 2021
The Misfits have been boarded by the Hegemony! They'll have to find a way to slip past the robotic agent, Decker, and get their load of illicit goods to Nightfall for a meetup with the fixer who arranged the deal. Time to see if our heroes can think on their feet!
Nov 11, 2021
The Misfits are out on their first job with hopes of making enough to tide them over to their first gig. With the help of some questionable contacts, they're headed out on what should be an easy few days of work and travel. But is this milk run going to turn sour?
Oct 28, 2021
With their characters largely fleshed out, the Misfits finish out our Session 0 by developing the ship and the reputation of the crew as a whole. Finally, we lay out some all important safety tools as we endeavor to make this campaign, unlike their ship, run smoothly and without issue.
Oct 14, 2021
Welcome to the table! The Misfits are being formed with each of the players designing brand new characters for our next campaign which use Scum & Villainy, a Forged in the Dark game system. Time to meet the band!
Sep 30, 2021
The Misfits take to the skies to pound the enemy into submission with a series of dangerous, overnight bombing runs. Will exhaustion and strain take their toll? And what will become of this brave band of Night Witches if they survive the night?